

Positioning is everything, which can make the fixed viewpoint frustrating sometimes. Rarely do your abilities just cause damage to your opponent you're laying a fire trap with your pyrolancer, then using your pugilist to push the enemy into it.

There's light and heavy cover, but that's only part of The Iron Oath's emphasis on terrain, as there are also spike pits and holes, and sigils that trigger magical effects when stepped on. You can take just four of your company into fights, on smallish hex maps with a smallish number of enemies, which really gets you into the heat of battle quickly. When combat breaks out, either in a dungeon or out on the overworld, it's handled swiftly and gracefully, in the tried-and-tested turn-based tactics manner. A higher reputation leads to better shop prices and jobs, while a lower one may put a bounty on your head. Jobs, for the most part, are typical sidequest stuff: clear out these monsters or escort this caravan in exchange for cash and renown that increases your standing in that part of the world. These factors change as time passes, but I couldn't detect any notable fluctuations to the economy in affected towns, while it hardly matters which type of monster you've been sent to kill as part of a job. If there's undead in the region, there will be more jobs asking you to hunt them down, while bandits supposedly increase shop prices in nearby towns. These might sound dramatic, but mainly they decide the types of jobs on offer. Little icons by each town tell you which factors are currently affecting them, including the presence of bandits or monsters, or environmental effects like dust storms. The game never stops forcing players to strategize their next move, making it a delightful challenge for those who dare to take it on.To be fair, there is plenty of stuff going on in the background. Players can practice caution while exploring, though caution adds more time to the meter, and when the meter fills, players will face negative consequences. Exploring the multi-roomed dungeons takes time, and with that comes danger. With a unique take on dungeon exploration, the game features a turn-based traversal system where players have to balance yet another tactical element: time. There is never a lull in danger when working through one of the game's sprawling dungeons. The Iron Oath's dungeon mechanics are top-tier when it comes to strategy and exploration.

Cities can be conqured or even fall to ruin over the course of the game, giving players unique experiences when playing. While exploring, players will come across several factions, all of which they can form alliances with or avoid entirely. The many locations found in the game's overworld feature different biomes and regions with dynamic cities dotted around it. The game features a sizable map where players can travel from town to town looking for work or adventures. Where The Iron Oath really shines in its exploration.
